![]() ![]() New Feature: Dual Profile System that allows saving and loading MCM settings as well as saving and loading Customized Killmoves. ![]() Fixed a bug when Killmoves were turned Off that made Alduin unable to perform a killmove during Alduin's Bane Questline.- Fixed a bug when Killmoves were turned Off that made Odahviing unable to perform a killmove during The Fallen Questline.- Fixed a broken camera for the Dragon Rodeo Killmoves that would show the back of the Dragon rather than the player performing the killmoves.- Updated Installer version of JContainers to 3.2.6.- Fixed issues with Requiem Patch and unarmed killmoves not triggering. Enjoy the glory of the slaughter when you want it instead of when the game says you can have it. This mod allows several options that will let you raise the rate at which animated killing moves are performed on weakened enemies. ![]() Possibly so you would get a kill animation 100% of the time or 80% of the time or something like that? Well this is the mod for you, you murderous maniac. ![]() More Frequent KIll Moves - posted in Skyrim Mod Requests: I'm wondering if anyone would be willing to dedicate a bit of time to make a mod for skyrim that simply increases the frequency of which you get kill animations on enemies. ![]()
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